Simulating Best Ball Mania to Uncover the Hidden Impact of Bye Weeks and Injuries
Image Credit: Robin Alam/Icon Sportswire. Pictured: Justin Fields.

The NFL preseason is underway and training camp blurbs are flooding the internet. The NFL season is near. The firehose of news can be overwhelming, but it’s one of the keys to forming each players’ range of outcomes. Whether it’s a sleeper already running with the starters or a shiny rookie playing with the third team, we’re learning more each day about the floor and ceiling of each player. In redraft, it’s easy (perhaps optimal) to downplay some of these early-season indicators in favor of stronger late-season indicators. Best ball is different. Each player we draft is eligible to score points for our team starting in Week 1. We can’t put the probable late-season breakout on our bench in favor of a steady veteran.

This article will explore the impact of slow starts, injuries, bye weeks, and more on your best ball team. When a player scores zero points in a week, how is your team impacted?

The data used in this analysis has been generated via my best ball simulation tool. I’ve generated 12 million teams to grant insight into the true nature of best ball, untainted by individual player outcomes and unintended correlation. You can learn more about how the data is generated and the advantages of simulations in my first article in this series.

You Can’t Ignore Bye Weeks, but They Won’t Crush Your Teams

Bye weeks are a hot topic every draft season. They’re easy to ignore, but some folks insist that they’re a minefield that sharp drafters must navigate. I think it’s easiest to start with the “onesie” positions since they have the fewest players and therefore least complexity. The possible outcomes of a two quarterback team in the best ball regular season are:

  1. No shared bye weeks: You’ll score 12 weeks with both QBs active and two weeks with one QB active.
  2. A shared bye week: You’ll score 13 weeks with both QBs active and one week you’ll score zero at QB.

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Are Single Tight End Builds the Strongest Contrarian Strategy in Best Ball? Simulating Millions of Best Ball Teams to Find Out

As we race toward peak fantasy football draft season, we’re seeing the annual flurry of articles exploring running back and wide receiver strategies, correlations, tendencies, and more. These two positions dominate fantasy football discourse for good reason. They will be the largest sources of your teams’ points. All of that research supports a relatively strong understanding of how to draft those positions, particularly in best…...

Membership Required

You must be a member to access this content.

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Can Best Ball Simulations Unlock New Quarterback Strategies? Analyzing Millions of Simulated Teams In Search of a Contrarian Build

While impassioned debates carry on about the ideal strategies for running backs, wide receivers, and tight ends in Underdog’s Best Ball Mania (BBM) contests, quarterback strategy seems to have reached consensus. More than 95% of teams in BBM history have selected two or three quarterbacks. On the surface, it seems reasonable to take at least two QBs to ensure you have coverage for bye weeks…...

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WR Early and Often Has Dominated Best Ball Mania But Is That a Historical Fluke? Simulating Thousands of Seasons and Millions of Teams to Find the Answer

Over the last three months I’ve been working in collaboration with the RotoViz team to develop a tool to simulate Best Ball Mania (BBM) tournaments. This includes generating an original player pool for each “season,” simulating drafts, pulling fantasy scores from a weighted distribution, and finally adding up each team’s score using Underdog’s BBM roster settings. The simulation methodology includes injuries, bye weeks, quarterback changes,…...

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