Takeaways from High-Stakes FFPC Best Ball ADP
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One way to gauge which players some of the more seasoned drafters are targeting or fading is to look at high-stakes leagues being offered by the FFPC, where the 2018 drafting cycle started a mere 10 days after the 2017 NFL season ended. Fortunately, the folks there were able to hook me up with the relevant ADP data needed to address that topic, in a programming format that took me only about two frustrating weeks (and several emails to my programmer brother-in-law) to figure out how to actually utilize. In the FFPC’s Draft Expert best ball leagues, 12 teams take 28 players each, and starting lineups during the 16-week season are automatically selected according to which players score the most points that week at each position. FFPC rules award 1.5 points per reception for tight ends and 1 PPR for everyone else, and starting lineups comprise 10 players, including two running backs, two wide receivers, one tight end, and two flex spots. There are no waivers, so if you draft two kickers and both get either injured or cut, then too bad. Similar to some other articles already done at RotoViz, I wanted to take a look at trends in ADP, particularly as it related to the NFL draft. The 2018 FFPC drafts started up in mid-February, and I was able to break up the data to look at ADP from Feb. 14 to April 29 (just after the NFL draft), and then from April 29 to June 27. There were 78 drafts that took place prior to April 29, and 53 that took place after, so it’s a pretty good sample size.